About

My name is Miguel Rato, I’m a Director — Designer & Animator

I’m a Freelance Director, Designer and Animator with a creative focus on Storytelling and Design. With a background in Graphic Design I am very much used in working with both 2D and 3D projects as a hands on Designer and Animator. As well as leading pitches, teams and projects as a Creative Director working with both small and larger teams.

I have been a freelancer for way over a decade and have been fortunate to work with some of the most prestigious studios in the industry creating visuals and directing films for some of the top brands.

I’ve spent the last few years as a Director — Designer at Tendril Studio and i’m now open again for freelance projects.

Always looking to collaborating with studios and teams over the world.

Main tools of trade: After Effects, Cinema 4D (Redshift or Octane).


Work Featured in:

Design Museum (Premiere League Rebrand)
Behance (Lightroom - Creative Tools)
Behance (Motion - Curated Gallery)
Behance (After Effects - Creative Tools)
Behance (Best of Behance)
Computer Arts Magazine
Stash Media
National Geographic
Business Insider
Creative Bloq
FWA Photo of The Day
The Telegraph

Video Game / TV / Film Projects: 

AMC Moonhaven (Director for TVC in Ep.02)
Marvel: Spiderman - Far away from home (Designer - animator)
Netflix: Black Mirror (Designer - animator)
Mission Impossible (Designer)
Pacific Rim II (Designer)

EA: Skate
Ubisoft: FarCry (Teaser Director)
EA: Need for Speed (2017) (Creative Direction / Lead Motion Designer) 
EA: Need for Speed (2015) (Creative Direction / Lead Motion Designer)
GREY GOO in Game MGFX Cinematics (Lead Motion Designer)
GREY GOO Launch Trailer (Lead Motion Graphics)
EA: Need For Speed: Rivals (Director / Lead Motion Designer)
EA: Crysis 3 (Motion Designer - Cinematics)
Activision: Call of Duty (Motion Designer - Cinematics)