Crysis 3

Animation / Design / UI / 3D

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Project Details

Client: Electronic Arts

Year: 2012

Role: Designer / Animator

Cinematics: Miguel Rato, Ian Sargent, Ian Jones, Gabor Ekes, Shaun Yue, Andrew Booth

All Rights Reserved to Electronic Arts & Respective owners
I was invited to join the BLIND LTD team and work on sequences for Crytek / Electronic Arts, Crysis 3 in-game videos. My role on this project involved 3D animation, 2D animation, look development, creating and managing 3D and 2D assets, compositing, design and some R&D.

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